![]() Including a few augmentations to improve stock performance would go a long way to making the BitNode bearable. A few quick suggestions: making the player able to see the stock's chance to increase in price, increasing the chance that stock the player owns goes up by X%, increasing the chance that stocks the player shorts goes down by X%, increase the amount a players stock goes up by X%, etc. Adding augments that can improve the performance of your stock portfolio would be a drastic improvement to the node. (Presumably the player got to a higher net-worth than the base amount before spending it on augments.) This lends to a feel where augments are merely improving numbers on a spreadsheet, rather than increasing your capabilities (You need high enough multipliers that you can satisfy fl1ght.exe, but otherwise they are pointless). ![]() In fact, your earning potential is actually diminished, since the only method of making money is via invested capital. Each time you augment, your earning potential is completely unaffected. The starting money is too low, making the node take way too long to complete.Īs it stands, there are no augments that can improve your progression through the node.The new gameplay of shorting stocks has no value, even within the node.There are no augments that help with the core gameplay pattern of the node.I'll list them now and address them individually: I think the concept is interesting, but the execution suffers on a few levels. I'm currently going through the slog that is BitNode 8, and needless to say I think the node is both uninteractive and unenjoyable. I just have a few suggestions to hopefully make it a better game. Also, a quick thank you to chapt3r for developing this great game! It has taught me a ton and been very enjoyable. You are prolly onto another bitnode by know, but any idea what your studying bonus was? Mine ive purchased 770 times, for a 15400% multiplier, but havent studied as im working through corp rep for the next few hours.Long post incoming, apologies in advance. Getting the needed rep from compaines to join the factions is much faster if you get the faction_multipliers from Tian Di Hui to start withĬurrently im grinding the day getting into each corp and getting enough rep to buy the augs, still gonna need another reset Which you will need cash for, Xanipher starts at 4.25b. OmniTek Incorporated in Volhaven - 'PC Direct-Neural Interface', 'OmniTek InfoLoad'Ĭlarke Incorporated in Aevum - 'nextSENS Gene Modification', 'Neuronal Densification', 'FocusWire' NWO in Volhaven - 'Neurotrainer III', 'Power Recirculation Core', 'Xanipher' I figured this bitnode would be easier then bladeburner, but i as well choose poorly. My current plan, is to get the remaining hacking_exp mods from corps. 17 hack net nodes, max out on ram, and 29 cores running hacking scripts and my hacking level has barely moved past 4344, so never gonna make it to the finish line. This will reduce the ram, allowing you to run more threads on the other servers.Ĭurrent i have NeuroFlux # 82, all of the augs from the milestone path Daedalus and below. So you can control other servers to only run a hack / weaken / grow script. Of the responses here, they all help, follow all of them.Īlso look into scripts that work as control scripts from your home computer,
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